meshArea
Compute the surface area of a triangular mesh based on itsvertices and faces provided as input arguments.
The function will only take two input arguments. The first argument shouldbe an matrix containing the 3D coordinates of each vertex andthe second argument should be an matrix with each row containing the three vertices that form each face of the triangular mesh. The face matrix should contain explicitly non-zero integers referring to the existing vertices present in the first input argument.
See also: meshBarycenter, meshSection, readObj
Source Code: meshArea